Loïs Brun
Gameplay & Systems Programmer
Welcome to my portfolio.
I am a programmer with 10 years of professional experience (6+ in Games, 4 in AR/VR), specializing in Gameplay systems, AI Behavior, Multiplayer and AR/VR user experience. I'm currently working on two personal projects to learn better Unreal Engine, get used to work with the help of AI agents, and practice some game dev patterns or techniques.
I'm currently looking for a job in western Europe or remote.
Recently added:
- new Work about my Unity Agentic Harness
Some key elements about my programming skills:
- shipped a 6-year live mobile f2p FPS
- 40+ releases shipped through CI/CD
- clean and documented code, design patterns for games
- full stack Client - Server - Backend
- Unity, Unreal (beginner), C#, C++
- mobile constraints and optimization (memory, draw calls, GC, build size)
- gameplay, AI, multiplayer, AR-VR
- able both to prototype quickly and to keep a codebase healthy over the long term
My main stack:
- Unity 6.4
- Visual Studio Code
- Claude Code
- Unreal Engine 5
- Visual Studio (C++)
- Git
- Microsoft PlayFab