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My Unity Agentic Harness

I have recently learned how to use AI to develop small games, and I decided to make a public repository to store and present my AI workflow.

I speak about Subagent roles, how I adapted Matt Pocock Skills to my usage in Unity, my workflow on a game project, my tasks and time management, and some thoughts about AI usage.

Please check its GitHub page for more information.

VS Code showing the LoysAgenticHarness repository, its README and Claude Code terminals
My Agentic Workflow project in VS Code